Session 18
Honestly they can't be as stupid as that, Ooooh look shiny stuff.

22nd day of 1st Nimos Second Epoch 2150

The heroes find themselves at the top of a set of stairs heading down to the lower level of Hob Tower. At the bottom can be seen clearly two bugbears that guard the way. It is certain that the two bugbears know that the intruders are there, but they seem to be so well disciplined that they make no move to attack them.

The heroes confer for a moment then agree to just attack. Reollo and Sirath charge down the stairs to engage the guards. In the flurry of attack and defend the bugbears yell out “Intruders, help, intruders.” In the next few moments Reollo and Sirath can see from the corners of their eyes movement coming from both north and south. Reollo is able to lash out with his sword wounding the bugbear he faces, however missing with his ax. The bugbear in return savagely slashes Reollo down his arm and into his hip. Reollo staggers a bit under the hit. Sirath engaged in a deadly duel of his own struggles to land a blow, although bugbear he faces also fares the same.

Meanwhile Lucky, Tiberius and Norhtal find themselves blocked off from the action due to the narrowness of the stairs and that Reollo and Sirath stand in the way at the bottom. Tiberius throws caution to the wind completely and decides to shoot one of the bugbears with his crossbow. The shot goes awry slamming into the ceiling and shattering the bolt.

By now the movement on the edge of Reollo and Sirath’s vision has solidified. Coming down the corridor from the north closest to Sirath are two wolves and a goblin, approaching from the south a large hobgoblin, which moves into position to join the attack on Reollo.

Lucky and Tiberius work together to arm themselves with torches that they can use as an offensive weapon as fire has worked well against the wolves they faced before.

Reollo lashes out with Bloodletter taking down the bugbear he was facing. The hobgoblin taking the opportunity to thrust, deeply wounding Reollo, send him reeling. A wolf then moves into position to attack Reollo as well. Sirath realising that Reollo has been badly wounded loses control of his inner rage and promptly carves his foe in two with Earthcleaver.

Norhtal frustrated with his inability to join the fray moves around Lucky and Tiberius, runs down the stairs and attempts to dive between the figures of Sirath and Reollo to attack the wolf facing up to Reollo. Despite his bravery Norhtal clips the low ceiling and flies head first into wall adjacent wall and finds himself crumpled in a heap, dazed on the floor before the said wolf with blood trickling from his scalp. Norhtal attempts to scramble to his hands and knees. The wolf snaps at Norhtal connecting, but his armour and Norhtal moving slightly away from it dulls its attack.

Sirath steps out into the corridor a little and blocks the attack of the other wolf. Counter attacking he beheads the beast.

Lucky now with a lit torch jumps into the already crowded space and attempts to set wolf on fire, with partial success singing the animal. The goblin ducking around Sirath lunges at Lucky, stabbing out with its cruel long knife. Lucky counter attacks ramming Zephyr up through its jaw into its skull.

Meanwhile Reollo is in a desperate state, he miss judges a strike at the hobgoblin and over balances. The hobgoblin in a follow up attack already committed to the strike to Reollo and finds that he is not where it thought he was, missing him completely.

Not liking the reeking breath of the wolf trying to gnaw his face off Norhtal takes a swipe at the beast with his hatchet, connecting with a grazing shot. It being enough put it off balance and Lucky stabs it through the back of the neck ending its life.

Reollo recovers and brings to bear both his sword and ax, laying waste to the hobgoblin then sagging against the wall for a moment to catch his breath.

In the diminishing clatter of battle echoing down the corridor from the south can be heard sound of children crying and talking.

The party moves off down the corridor south and comes to a corridor heading west. The noises appear to be coming from that direction. Following the sound they first come to a corridor heading north again. Whilst not the way the children sounds are coming from they decide to check it out. After a short passage way they find three people. One man and two women, naked, behind an unlocked metal lattice door. Reollo and Tiberius attempt to engage them in conversation, telling them that they are free, that they can clothe themselves and they can leave. The trio just blankly stare, seemingly not comprehending. They try again in the Ilth/Hob pidgeon language they used upstairs. Still no reaction. Confused by this the heroes decide to seek out where the children noises are coming from.

Coming to where the sounds are coming from the heroes enter a large room that has hay scattered around on the floor. Throughout the room there are about a 12 children of varying ages, ranging from about 6 months to 12 years old. All noise stops as they enter and tiny eyes focus on them. Then from a side room enters a young girl with flaming red hair. She has a baby on her hip. She walks up to Reollo takes him by the hand and says in a curiously accented voice “You are here, we need to leave now.” Reollo assures the girl that their captors are all dead there are none left, all the children and the other surviving slaves are free. She visibly relaxes at this assurance.

It is then that it slowly dawns on the heroes that the young girl is in fact not a girl and likely not so young as they thought; as they can see her pointed ears showing through her hair.
What takes place next is a flurry of questions by the party of the elf. She introduces herself as Andriel. She explains that she has been on the island as an exile for some 25 years. For some of that time she lived in the settlement on the south of the island where others like her lived in a huddled community. This community referred to as the settlement she last knew had two remaining members Robeor and Denneth. Andriel was asked how she came to be in the tower. She told them that she was captured by the Hobs during a raid on the settlement, she has stayed voluntarily to help the children as much as she could. Reollo asked her if she knew Allandra? Andriel said she did and Allandra had spoken about them coming, she had forseen it. Andriel explained that after the Hob king blinded Allandra to stop her from leaving she started having visions. Her inner sight was awakened. Andriel said that she suspected that when Allandra left she would have made her way to the settlement and Robeor. Robeor would still be there at least.

This lead to the obvious question of who is Robeor? Andriel smiled and said that she would allow Robeor answer that for himself.

Tiberius asked Andriel how she came to the island? Andriel said that she was exiled by the Magi for being a user of illegal magics. Andriel also said that she had been set up by the leader of the Black Circle in Fallsea. Tiberius asked who that was? Andriel said that at the time is was Andelin. The heroes were not now overly surprised at this after what they had discovered upstairs.

Reollo wanted to know why the Hobs kept slaves and bred them. Andriel said that not everywhere in V’harn was slavery frown upon and outlawed. These Hobs bred slaves to be sold into the markets of Tranth. Reollo asked why the Hobs wanted money? Andriel laughed and said it was plain greed, nothing more nothing less a valuable income for the Black Circle.

Tiberius asked Andriel if she knew much about magical items? She said that was not her area of expertise, but Robeor would know such things.

The heoroes then discussed with Andriel how to leave the tower and indeed the island itself. Andriel said that there were only two ways off the island. Over the sea or under the ground. Andriel explained that within this lower level of the tower there was a deep road entrance.
After their discussion with Andriel she showed them the entrance to the tunnel that she spoke about. At the end of the long main corridor that the heroes first entered this level on, all the way north. The hole is some five feet in diameter. Sirath is not impressed with the quality of work. The stone is gouged and battered into a rough open, staring down into the blackest of black. Andriel tells them that this is the entrance to the deep roads, the underworld. A place where things best left unnamed wander. Of course many of the elemental beings of earth and fire travel these by ways as well, there are many secret and unknown war with the Darkness down that way.

There was some discussion about what needs to be done in regards to the opening into the underworld. It is suggested that as they have no way off the island then maybe they could use it to get back to New Ilthium. Andriel cautioned against this. The alternative was to seal it up, but they are uncertain as to how to do this. Sirath suggests that if he has a decent supply of stone he could do so, but it would likely not slow anything down for long and would take some time to do. Deciding to rest on it they turn to go when Norhtal after staring at the wall facing east next to them for sometime realizes that cunningly worked into it is a near perfectly concealed door. Everyone else had missed it entirely it seems, even the residents of the tower.
It takes both Sirath and Tiberius sometime to discover the mechanism and then a few moments to sort out how it works. The door slides in wards without a sound drawing in after it a in rush of fresher air.

Entering the next room they give it a quick scan and see there is nothing of interest or value. A narrow passage way heads south, heading down it they realize that they can see light coming from the next room. Cautiously entering they find what was certain to be the treasury room of the original inhabitants before the Hobs came to stay. In the diagonal south east corner on a pedestal appears to be a bottle with a flame in it. From the light and shadows that it casts off the party can see a number of pieces of furniture finely wrought. The most notable amongst them are an enameled dresser, a chest and a number of smaller boxes. By the chest however is the thing that draws the most attention is a figure slumped on the floor against the wall. In life the figure would have been a large man, in death it is a shrunken parody of its former self. Wearing scale mail and shining helm, it is pin-cushioned with numerous arrows. Still clasped in its right hand is a spear of un-dulled quality, by the left hand a well honed short sword.

They cautiously look around the room after inspecting the corpse on the floor. Wizened but not rotted it is relatively well preserved. Lucky decided that if the man is dead he no longer has use for his spear and picks it up. Lucky is seized by a near uncontrollable rage as he touches it. Barely able to control an insatiable to plunge the spear into anyone close to him, he tosses it aside and warns the others to not touch it. Norhtal claims the short sword after some apprehension without any negative effects. Sirath debates on taking the helm with himself, somewhat sickened by the thought it is coming off a dead man. Overcoming this thought he takes it cleans it up and puts it on. All of a sudden Sirath is aware of a new world of possibility and is thinking things that have been previously beyond his reach. Reollo searches through one of the smaller boxes and finds a bowl and with it a white stone. Tiberius offers to look it over. He senses that it is magically and engraved around the outside rim in Brae is the phrase “Where the stone goes, the bowl can see.”

Lucky then looks through the dresser. He finds a black surcoat. Thinking that it is a great addition to he previously received clothes from G’zakthanx. Lucky dons it without further thought.

Tiberius finds for himself in the chest some impractical amounts of coins. He however also finds small number of cut gems. Some blue topazs and yellow quartz. Semi precious for certain but more light weight than their equal worth in coin.

The back track their way out of the treasure rooms and in form Andriel who had been wait what they had found. They offer to get some of the coins for her and the slaves to take with them. Andriel refuses and says that she has no need for such things and the slaves have no concept of it. Sirath then strikes on the idea that by using Earth Cleaver he can close off the hole into the underworld by creating earth then turning it to stone. Over the course of an hour he is able to seal the opening with enough certainty that it would take some time for anything to get through.

The party then discuss what to do with the rest of the day. They come to an agreement that to leave the tower it would be difficult to find shelter for all the people that they have now accrued and feel responsible for. So for the rest of the day they decide to rest in the children’s room and to hole up for the night having retrieved the slaves from upstairs and made another attempt to communicate with the three naked slaves in the lowest level again without success.

Reollo decides that he needs to tend his wounds with the half a flask of healing draught that Lucky was carrying. It serves his needs, but not completely and his wounds still trouble him to a degree, still weak from the previous battle.

On dusk as everyone was settling in a scream more felt than heard struck through everyone present. At best guess the sound came from the direction of the hole into the underworld and the secret treasure room. Reollo taking the lead stepped out into the corridor to check if there was any concern or movement. In blur of movement at the end of the corridor some 25’ away appeared the figure that was previous thought dead and was left slumped against the wall in the treasury. In its hand the spear that had been tossed aside. A wave of terror hits Reollo and he struggles to subdue the overwhelming, body shaking feeling of dread. The withered figure in another blur of movement throws the spear at Reollo who parries it out of the way. The spear re-appearing in the creature’s hand.

Session 17
Now to turn the tables and you speakie my language?

22nd day of 1st Nimos Second Epoch 2150

Finding themselves back downstairs in the entry hall, the party decided to check the door in the west wall at the south corner. Opening the door they found themselves on landing of sorts. Straight in front of them a flight of stairs heading down. At the bottom of them they could make out what appeared to be two bugbears standing guard. To their immediate right (north) another door closed. Backing out they discuss what their options are and agree that they will search the ground floor fully before moving onto the subterranean level.

The door in the north wall in the western corner is all that is left. They open this door finding themselves in room, long and narrow, with a large fireplace in the western wall, a door opposite it.

They approach the eastern door and can hear a raucous noise issuing from the other side. Lucky opening the door and sees a mess hall of sort, three large tables and a lot of bugbears eating. About ten in total. Fortunately they are distracted and fail to notice anything amiss. Lucky closes the door and the party quickly formulates a plan of attack involving charging in and upturning the tables. This works surprisingly well. The bugbears are mostly surprised by the intrusion, some of them finding themselves trapped by the over turned tables. It is a few long moments before they can recover and react at all. By the time they do, most of them have been slaughtered, with four remaining. These last four present some difficulty as Sirath faces off against two alone, one which has been grievously injured the other closing in and attacking. Tiberius finds himself in a contest of strength against one bugbear that he has successfully looped a garrote over its neck. The bugbear successfully wrests itself free to end up with a war hatchet stuck in its neck as Norhtal finishes off the bugbears he was facing off against. Reollo having mowed his way through several bugbears himself steps in to assist Lucky with the last beast he has engaged. Sirath by this time has dispatched the wounded bugbear and blocks the attack of the other and returns attack eviscerating it. Lucky and Reollo leave a bloody mess of the last bugbear.

Taking stock of their surrounding properly they find that there are two doors one in the north wall, north west corner, and the other door in the eastern wall, in the south eastern corner. Choosing the eastern door they find themselves in a store room. Checking the boxes in the room as they had upstairs reconfirms that they have the factor marks of Andelin.
From there travelling north into a corridor the branched left and right, leading left coming to another door. Upon opening this door they find a barracks. This barracks however had the ceiling falling in due to fire that the party had set upstairs to destroy the shaman’s alter. Sirath takes a quick look and assesses that fire was likely to have a limited spread and would be contained to that corner of the keep. They back out and go down the left branch of the corridor they had just come down.

Opening the door at the end of this corridor they find an empty barracks. Moving through this room they check the door to the south which opens onto the mess hall, then onto and through the door in the west. This door opens into what appears to be a kitchen. There are two large hobs surrounded by the bodies of ten dead slaves. Being only armed with knives the party takes little time to dismember them. Two doors in the western wall. Taking the northern door they find another storeroom. It has a door right next to the one they came through. This opens out into a long corridor. It turns south and ends with a door in the eastern wall. This door opens into the room on fire. Retracing their steps back to the kitchen they open the remaining door to find what appears to be a slave quarter. There are eight slaves, living, huddled in a corner.

Reollo and Tiberius attempt to talk to them and after period of long painful stops and starts a patchy pidgin of Ilth and gob is sorted out. It becomes apparent that these people are conditioned as slaves, they know nothing else. They act subservient to everyone. During the course of the “conversation” the party realise that the slaves are talking about Allandra. The slaves indicate that Allandra told them that “the chosen” would come and now they were there.

Somewhat nonplussed by this the party of “the chosen” reassess what their next steps might be. They decide to check the other door leading out of the slave quarters. This is a storeroom. But in this storeroom is a secret door. Lucky sets about trying to find a catch using a knife to follow the edge of the door. At that moment the secret door wings open on its centre access and facing the party is a group of seven bugbears.

Reollo steps into the gap on one side of the central swinging door, Lucky already ensconced in the other side. The fit is a tight squeeze and Reollo finds himself wounded from a number of atacks bad enough the Sirath has to strongly control himself from going berserk. Norhtal backs his way out of the room back to where the slaves are, once he realizes what is happening Tiberius attempting to do the same. Lucky makes some head way into the room, killing one of the bugbears, as Reollo despite his wounds he takes down another. That was all Sirath needed to squeeze through and lay waste to another bugbear. Reollo move out of combat and Norhtal takes care of his wounds as Sirath and Lucky bail up the remaining four bugbears. Strikes and counter strikes are exchanged and Reollo and Norhtal are able to move into combat to even up the odds. Tiberius waiting for shots of opportunity. Just as they have dispatched the last bugbear a door at the other end of the room opens and through steps a very large bugbear in banded metal and leather armour carrying a mace and shield. Lucky and Sirath attack as one and find it not an easy foe. Through and number of strikes and counter strikes they all come out with minor wounds. Sirath finally cleaves mightly down opening up the beast with Lucky following up with a devastating upwards strike through the bugbear’s skull.

Searching the room where the armoured bugbear came from they find the armoury. There are no weapons worth while taking.

Exiting through the other door in the southern wall of the barracks they find themselves look down the flight of stairs head down to the lower level.

Session 16
Mushrooms for entrée, followed by Flambé Hob

22nd day of 1st Nimos Second Epoch 2150

After taking stock of themselves from the bloody but brief battle, the party chooses the westward door where the bugbears entered. From there they move quickly from that room a 15’ by 25’ guard room through a westward door ignoring the northern door. They come into a barracks with a set of four bunks. Tiberius tosses the beds quickly finding only a few bits. They then ignore the northern door moving to the eastern door. When they open that door immediately to their left is a northern door, closed. Lucky braves the door opens it and finds that he is faced by a well equipped group of four hobs standing behind floor to ceiling barricades set diagonally across the room pointing to each other to form a choke point. Through the choke point and the view slits Lucky can see the hobs ready to pierce anyone foolish enough to charge the 5’ gap with their spears.

Lucky steps back and the party take stock of their options. Tiberius makes a quick decision and pulls out his vial of glowing mushroom he found in Hob’s Nest. He hands it to Norhtal and tells him to throw it into the room. Norhtal understanding what needs to be done throws the vial with good accuracy into the hob’s midst and Lucky shuts to the room as the shards of the vial scatter across the floor. The party waits a few moments then Lucky opens the door again to see two of the hobs on their knees retching. The other two reeling somewhat. Lucky leads the charge into the room with Reollo and Sirath close behind. They make quick work of the two more aware hobs. Lucky barges the one closest to him putting it off balance and then sinking Zephyr up through its jaw into it skull. Reollo eviscerates the other standing hob with easy, whilst Sirath well enough dispatches one of the remaining retching hobs. The other has died during the scuffle in a short lived fit foaming at the mouth.

Behind them almost next to the door they have come through in the south wall is another door. In the middle of the eastern wall is a door. However it is the portcullis at the end of the room on the western door near the corner that attracts their attention. Approaching warily they see through the portcullis a large hob surrounded by four very large bugbears. At the back of the room there is a crude throne and a number of statues hug the walls. At any time any of the party attempts to get close to the portcullis the bugbears make to rush it with their weapons drawn. The party takes a moment to decide what to do, to work out the stale mate. Lucky asks Tiberius for one of his fiery oil flasks; lights it and with incredible luck throws it through the bars of the portcullis hitting the head hob squarely on the head. The splattering oil and sulfur mix catches on the bugbears closely surrounding the hob as well. Within moments after some screaming and a little frantic running around an acrid smoke pours from the room. All that can be heard is the crackle of flames.

Suddenly through the yet unopened southern door crashes a large misshapen man thing. Looking like the odds and ends of a dozen men and women it lurches forward. Reollo and Sirath having taken up a back guard position move to block its path using the choke point to keep it at bay. Behind it they can see another like creature trying to gain entry to the room. At that point from the room beyond, which they now recognise as the room where that fought the large combined group of hobs and bugbears comes a yelled phrase and Lucky and Tiberius fall asleep. Reollo and Sirath find out quickly that despite the large amount of damage being done to it the flesh abomination does not yield or fall. They dodge easily the lumbering attacks, their second round of attacks laid the creature open and it falls apart. Norhtal wakes both Lucky and Tiberius. Shaking off the grogginess of the spell they both stumble to their feet. The shaman in the other room yells another phrase and Sirath involuntarily drops Earth Cleaver, left with only his shield to defend himself. Tiberius tells Bright Eye Sharp Tooth to attack the shaman’s head. Bright Eye Sharp Tooth leaps through the view slits of the barricade into the other room and up the shaman’s body to land on its head scratching and clawing. The shaman in vain attempts to dislodge the furry streak of fury.

The other flesh abomination lumbers forward swinging at Sirath who blocks the attack. Sirath takes the risk to dodge down and retrieve Earthcleaver, whilst Reollo attacks the repulsive creature. Finally Reollo and Sirath make head way with the flesh abomination. The creature being hacked apart it falls apart. The shaman finally is able to dislodge Bright Eye Sharp Tooth from its head and flings him across the room, only to find that a number of weapons arcing in to end its life. Tiberius attends to Bright Eye Sharp Tooth, finding that he has a number of bruises and is quite lucky to have not broken his back in being flung across the room. He tells Tiberius that he hopes he needn’t do something like that again for a while at least.

Turning back their attention the portcullis Sirath bends his strength to try and raise it as they can not find any sign of a winch. He strains and successfully lifts it to a position where an unseen ratchet clicks into place. Another four times he strains and lifts it until it is well clear and the party are able to enter the throne room unhindered.

The air in the throne room is thicker than without. The stench of burnt flesh stronger. They set about searching the room. At first they find nothing and then notice that the head hob had separated itself from the bugbears and attempted to make its way towards the south-east corner. Here simultaneously Tiberius and Lucky find that there is a secret door cunningly hidden. A further search reveals that the arm of the statue next to it is in fact the lever to open it. Stepping through they find what seems to be a bed room with a round bed in the middle of it and several shelves around the walls. Tiberius turns his attention to the aged scrolls on the shelves. He immediately realizes that they are too far gone and any attempt to move them will cause them to crumble to dust. An intensive search of the room uncovers a secret compartment in one of the shelves. Within it there is a small horde of coins several hundred in total with copper bits being the primary coin. Tiberius fishes out the few gold crowns and the silver marks tosses back the bits. The others keeping an eye on him as he does.

The party the approaches the only doorway out of the room other than the one they entered by set in the north wall in the eastern corner. Steeling themselves they open the door to be faced by a scene of sheer brutality. Two young men and three young women bludgeoned to death, brain matter splattered across the room onto the straw sleeping pallet in the corner. Affected by what they have seen the party choose to take the door facing south standing next to the one they came through instead of the door in the west wall. Opening the south door they find themselves at the end of a very long corridor. They travel the length of it wary for traps; finding at the end what appears to be the not so secret side of a secret door facing west. They find the catch without effort and open the door into the guard room where Lucky first started the fight with the hobs on this level.

The party then decided to head through the north facing door that Lucky had barricaded with the table. In the next room and the room through the next northward door they finds crates. These crates on further inspection hold relatively common house hold goods, the like that would be normally traded in or out of New Ilthium. The party decides that this is a strange thing to have in a hob’s den. Further investigation reveals that on the bottom of the crates there is a factor house mark, one that Tiberius automatically recognises as the factor house mark of Andelin Nalis. Sticking this information away in their collective black book of things to deal with later they continue on. After searching another barracks room the party heads back to the room where they found the dead bodies of the young men and women.

Going through the westward door they find in the next room and the next westward room similar scenes of slaughter. Young men and women with their bodies battered and destroyed.

The only way to go again is westward, via two doors on offer. They choose the left hand door. Opening it and stepping into the room they discover a waking nightmare. In this room find three bodies laid out on stone slabs, flayed open. Skin and muscles peeled back down to the bone, nothing barely recognizable as human except the pale luminance of their skeletal structure. Blood everywhere, pooled into dark viscous puddles. In the western wall of the south-west corner is an open door way. Picking their way through the carnage they find themselves in another scene of horror. Large vats bubble and simmer away on small fires full of what seems to be rendered human parts and blood. Lining the walls are totems of devotion to the Darkness, strings of bones hang from the ceiling in tribute to the gnawing, grinding blackness. Dominating the centre of the room is a large altar covered in blood written about with blasphemous runes. Clearly a place of evil. Lucky starts to dismantle the altar, they others joining him. He then sets fire to everything that can burn and walks out of the room.

The party makes their way back downstairs and into the entry hall of the keep.

Session 15
Whats up these stairs? Trouble anyone?

22nd day of 1st Nimos Second Epoch 2150

The party awakes shortly after the dawn, except Tiberius who sleep patterns have recently due to the Tainted Mage Stone, now requiring less sleep. Lucky returns to the shaman and tries to interrogate it some more. After few questions it is clear it at all compliant and just about downright defiant. Both Sirath and Norhtal vote that the shaman be killed outright, just because. Lucky and Reollo argued against it as they beleive that it may still be able to provide more valuable information about the tower at least. With their leader vetoing any immediate dispatching the party break camp and travel rough north into the crowded hills.

The following several hours takes them through gullies and around sharply rising hills. After a couple of tracking checks by Norhtal just to make sure, although the path is relatively clear, the party comes to a wide flat valley surrounded by thick hills. In the middle of this valley is a lone, tall rocky mound with a switch back track leading up to the summit. From where they are at the mouth of the valley it is clear that whatever they want is at the top. As they make their way to the crag, they realise that what surrounds them once must have been rich agricultural land. Old bones of buildings stick out of the ground, mounds of long ago structures fallen in on themselves.

It is the sixth hour by the time they have reached the summit and once there the Hob Tower turns out to be more of a two story keep. A broken down wall, numerous breaches in it hardly defensively anymore, surrounds a falling down yard of ancillary buildings which cling to the outside of the keep itself. After a quick search in the surrounds nothing of interest presents itself to the party. They then turns their attention to the keep. The large double doorway, crumbled stone, a testament to ravaging hordes that must of besieged this building at one time. Now the double door way fitted with a shabby ill fitting door, mostly to keep the cold wind out, then anything really defensible. The party decides to get Bright Eye Sharp Tooth to do reconnaissance. Through his link with Tiberius they are able to scout out the entry hall and see four bug bears lax in guarding and the alarm gong, dozing at their posts.

They bind up the shaman and leaving it outside gagged. Devising a plan that includes Lucky getting to the gong and defending it at all costs the party surprises the guards and slaughters them before any suspicions are raised. They then listen at the doors available. One in the north, one in the east and one in the west. At the north and west door they hear sounds of activity, mostly talking. Opening up the east door they find stairs leading up.

Lucky out of curiosity races up the stairs to “scout out” the first few rooms. He finds nothing in the first room and continues west. The second room has several doors leading into it. North, east and west. Lucky listens and hears muffled talking and raucous behaviour at each. Lucky deciding fortune favours the brave decides to storm the west room by himself. Opening the door finds himself staring into a room with four large hobs. At this point Norhtal had already decided to check on Lucky and happens to see Lucky open the door and start stabbing at a hob in front of him. Lucky dispatches two of the hobs and Norhtal a third before the fourth runs from the room it is in calling the alarm as it goes. From the other two doors now there are sounds of movement and alarm. At this point Norhtal berrates Lucky for his foolishness and they attempt to barricaded themselves in the room with thenow three dead hobs. Shoving a table against the door that the surviving hobs just fled through and Lucky readies himself to use the doorway they have just entered through as a choke point.

As more hobs and some very large bugbears flood into the room that Lucky and Norhtal have just been in Reollo, Sirath and Tiberius all decided that it might be a good idea to see where Lucky and Norhtal have gone. As they enter the now rapidly filling room they come face to face with a battle in progress. Reollo scythes through two bugbears in a matter on seconds and Sirath makes quick work of most of the hobs trying to charge into the room, with Lucky and Norhtal coming in as support. With a lack of anything to burn Tiberius resorts to using his crossbow which he was not very successful in using. The bugbears force their way further into the room, charging an attack. Their efforts blunted by their inability to hit their quarry. In response Reollo and Sirath part their bodies from their lives. Lucky meets one of the remaining hobs, ramming Zephyr into its neck. The last hob had already sustained a war hatch from Norhtal in the shoulder and it was now trying to back out of the room. Norhtal without any weapons left having throw both of his war hatchets moved back out of harms way. Sirath stepping through and cleaving the creature from sternum to bowel.

The battle finished is where it ends and now begins.

Session 14
Lets be friends... What you don't like that idea?

21st day of 1st Nimos Second Epoch 2150

As Tiberius now required less sleep due to the new acquired abilities from the Tainted Mage Stone, he decided to spend a little time in the library at the Magi tower. Fortunately here like in Tabott’s Corner there was only an apprentice in residence with the Magi himself in Fallsea. During his searching Tiberius finds a reference to his family’s heirloom. It is simple statement: Not much is known about the disc shaped medallion, it is stated to be ancient. It came out of the Ilthium Empire with the Ulanor family. It is stated to be able to control the properties of light.

The time to leave was upon them the party moved down to the docks and prepared to board. This turned out to be trickier than expected. In getting on board the open 15’ skip both Sirath and Lucky ran afoul and landed in the water, they were hauled out and the new “crew” set sail for Oranus.

With a fair wind behind them they arrived at Oranus late afternoon, at about the 6th hour. Only a few hours left to disembark and strike the shore. The boat master pulled his boat up short of the shale beach by about 25 yards and said that the tide was turning and if he was to get this beached he’d not get it out to open water again until morning. The boat master bids them farewell and guarantees to pick them up at the same spot in two weeks.

So after a wet walk to shore the party found themselves with the large crowding hills to the north of in the distance and the woods to the south not even a smudge across the small narrow plain that separated the two.

As the party found their bearings Sirath and Tiberius noticed from behind them a growing shadow on the horizon. The skip tacking its way back out to open water was now some distance from shore. Within a short amount of time the shadow resolved itself as a fast approaching shadowy bird like figure. Speeding towards the skip and its master the large shadow bird dives into the vessel, it sinks without trace of the boat master, debris bobbing on the surface all that is left.

The party set about raising a camp for the night as it was getting on dark. As dusk approached they could hear wolves howl in the distance. Reollo gathers to group together and lays out a plan of action. They gather as much drift wood as possible, Sirath moving some larger trunks in a defensive barricade on the shale, the water to their backs. They then stationed three watch fires around the inside of the barricade. Norhtal put his skills towards catching a brace of fish, reasoning that now being on the island indefinitely they would need fresh food eventually. As dark fell after a flurry of activity the party was set and secure as possible in such inadequate a situation.

At the thirteen hour it was well dark and the howl of the wolves has drawn much closer. At the fourteenth hour the party is slightly startled by a lone howl close by. Shortly after the sound of a number of wolves can be heard wolves. It is too dark to see them and the shadowy figures pacing just beyond the fire light. A tense wait set in to see what the wolves would do.

Tiberius asks Norhtal for the fish that he caught; already gutted Tiberius stuffs them with the poisonous herbs he found on the tattooed priest of darkness, throwing the fish towards the wolves. There is a loud snarling and then rising above is the harsh guttural sounds of goblin yelling “down, down” some yelping then silence. The party slightly surprised as they did not expect gobs to be with the wolves.

Lucky strikes on the plan to negotiate. He calls out in the best goblin he has and explains that they are not looking for a fight that they are looking for someone. He mentions they have come to find Allandra. Silence. Then a gob shaman steps into the edge of the firelight. He asks why they want Allandra? Lucky explains that they are her friend. The shaman states that she is gone. Lucky asks what he means by gone? The shaman says that one she was there the next she gone, which was mystery as she was very blind. This is news to the party as the Allandra they knew all those years ago certainly was not blind. Lucky negotiates with the shaman to go with it to the tower to start their search. The shaman agrees, roughly tells them to follow and sets of at fast trot. The party abandons their barricade and follows.

The party tires after an hour on the run. The shaman and two other shadowy figures that could be hobs keeping a quick pace. At that moment the shaman and the two others split off in different directions. The party stops dead taking a defensive stance and out of the gloom the wolves and their goblin riders, four in all, flung themselves at them.

In the melee that followed Sirath and Reollo killed the wolves facing them by parrying their snapping maws. Lucky was able to grab the spear of the goblin attacking him from wolves back, he then threw the gob into the wolf attacking Norhtal as he dispatched its rider. From the darkness the shaman yelled a quick phrase and Sirath found his feet rooted to the spot. Reollo kills the gob he is facing after dodging an attack. Tiberius thrusts his torch into the wolf in front of Lucky. The wolf almost miraculously catches fire, its courage breaking. The last of that wolf that anyone saw was a burning streak of flame through the surrounding thigh high grass. Sirath manages to free his feet with mighty effort, smashing the spells effectiveness entirely and splatters the gob in front of him after blocking its feeble attempt. Lucky finding himself without an opponent heads to where he last saw the shaman and is intercepted by the two hobs. Norhtal kills the wolf facing him with one of his hatchets, then tries to dispatch the prone gob in front of him missing miserably. The shaman yells another phrase and Tiberius’ hand spasms causing him to drop the torch he was holding. Reollo follows behind Lucky as the hobs attack Lucky savagely wounding him. Lucky feels a buzzing within his blood as The Flow surges in him due to his mortal peril. From is finger tips lightning arcs to the closest hob charring it to a stump. Lucky drained almost to fainting. Reollo slices through with his sword and ax the remaining hob. Sirath then skewers the remaining gob on the ground before Norhtal. Tiberious sends out Bright Eye Sharp Tooth to find the shaman. It is found unconscious in the tall grass. They bind it and gag it waiting for it to wake.

Once the shaman is awake Lucky attempts to interrogate it through sheer intimidation. The shaman is clearly terrified by him and answers any and all questions asked of it by Lucky. Lucky finds out that the tower is about six hours travel from where they are. It holds the Hob King and around 100 goblinoid warriors. As to Allandra the shaman can not really give anything more except that it is thought that Allandra just seemingly walked out of the tower one day.

After that the party make camp for what remains of the night.

Session 13
Burn baby burn... and the mysterious note.

16th day of 1st Nimos Second Epoch 2150

A battle about to commence. Standing on the battlements of Tabott’s Corner the party finds themselves about to face off against two ogres and a cliff troll. The hard packed snow drift in the lee of the wall which itself only provides about a five foot drop to the snow below, much shorter in height than its normal fifteen feet. As Lucky is trying to finding out from one of the home guards in a tower whether there were any extra spears around, Reollo looks through line of sight past the walls the way that they have come to see Dolis take down a hill giant with two swings. The home guard indicates to Lucky that he is rather busy at the current moment with attempting to take out one of the ogres with his bow. Left to their own device the party group together with the precious time they have and devise what they need to do.

Reollo puts his experience in tactics to work and realizes that the ogres have taken up what looks like to be flanking positions and the cliff troll has gone into a dead sprint towards the wall front on. Reollo then organizes the defenses with Sirath preparing to defend the southern tower from the ogres approaching there and himself moving to the northern tower to defend it from the corresponding ogre, leaving Tiberius, Lucky and Norhtal to defend the middle from the cliff troll.

Meanwhile they realize that down in the court yard there has gathered some two hundred Tabott’s Corner citizens. They are armed and look somewhat prepared to fight.

Lucky and Tiberius prepare the oil jars that Tiberius previously prepared sometime ago, with Norhtal standing to guard if the troll happens to come in striking distance. It is then that the ogres stop still, reach into their belts and pull out man head sized rocks. These they then throw with seemingless effort at the home guards in the north and south towers. Hitting their marks, the only sound coming from them after the wet sickening thuds is an equally wet gurgling.

At this point the troll is within about ten foot of the wall and starts to struggle in the snow drift due to its immense weight. Lucky and Tiberius see their opportunity and lighting their oil jars throw them at the troll. Tiberius misses his throw going wide. Lucky’s however hits and the conflagration that erupts a truly brilliant sight, burning away skin and hair in an acidric smoky haze. There is a roar from the troll as it tries to shed itself of the sticky flammable liquid without success and then lands itself face down in the snow ina further attempt to put out the flames. It shakes violently for a second then lays still, but strangely breathing, within five foot of the battlements. The ogres satisfied that the archers have gone start to move in.

Suddenly Lucky leaps from the battlements knife first at the prone troll, ramming the length of the blade into the back of the troll’s head. Norhtal follows after landing on its back and start to dismantle its back bone. Still the creature seems to hang onto life somehow. Lucky satisfied that troll is being dealt with moves off towards the northern ogre. This spurs Sirath and Reollo into action. They leap from the battlements towards the ogres closest to them. Meanwhile Tiberius joins Norhtal in dismantling the troll using a garrote to start to saw off the troll’s head.

Lucky and the ogre meet and Lucky attacks the ogre. He ctaches it in the hip with his knife causing a gouge in it. At this point Reollo catches up. The ogre attacks Lucky, swinging a wide arc with its tree stump club. Lucky not able to dodge the blow bares down onto his rib cage. Lucky true to his name escapes what should have been a seriously incapacitating blow is in comparison moderately hurt and stunned.

Concurrently Sirath reaches his ogre. The ogre attacks him with a huge over head swing of its club. Sirath using his shield deflects the blow to the side.

Norhtal and Tiberius are still dismantling the troll, Tiberius is able to cut through its neck and the body relaxes, clearly having no life left in it. At this point Hearal the magi apprentice appears and directs them to burn it. Tiberius is only happy to do so.

Reollo strikes at the ogre after its attack on Lucky lashes out with his sword and ax. The blows open its side, leaving it stunned. Lucky attacks in turn attacks inflicting another wound.

Sirath taking advantage of the open side of the ogre after it over extended itself on attacking him, draws his sword up through the stomach muscles, up over its ribs. It reels on its feet a hand going to the wound, stunned.

Neither ogre is able to respond quickly enough to defend themselves after the wounds they received. Both Reollo and Sirath open up their respective ogres causing them to fall unconscious. From there they are quickly dispatched.

The party then collecting their wits move to find out about the fate giants. As they round the corner of the wall they can see that Dolis alone is the last man standing. His two henchmen lay slain as do the five hill giants, laid around him in a bloody display of his martial prowess.

The party retires to the tavern The Roost. It is there a little while later that Dolis approaches them. Standing at the end of their table he says with a little disgust in his voice “I see I have underestimated you all. Maybe you are more dangerous than you appear. I will keep my eye on you.” With that he turns on his heel and leaves.

With little to do over the next number of days as travel so soon after the blizzard is still difficult and hazardous the party rest at ease.

17th day of 1st Nimos Second Epoch 2150
Tiberius avails himself of the library in the magi tower being recognised as a member of the library and researchers guild. It is here that he finds references to Sirath and Reollo’s heirlooms. He uncovers that the silver horse and the salamander are rare versions of their kind, that the tome also mentions their second tier activation words. The silver horse capable of growing to the size of a fully grown war horse, activation word in Old Ilth “grow.” The salamander is also capable of coming alive and forming a mind link with its owner. The activation word in Old Ilth “alive.” Tiberius also discovered a Brae to Ilth translation book and after reading through and number of times he was able to memorise enough to be able to have a rough comprehension of the journal pages left behind by the Brae man and the scrolls taken from G’zakthanx’s roost. The journal pages so far translated tell about his journey from the Brae held islands to the south to the Brae village. The scrolls so far translated indicate day to day activity of running the island that G’zakthanx over saw.

18th day of 1st Nimos Second Epoch 2150
The party receive message indicating that a note had arrived for the party by skeet. The note was short “Your friend Alandra, possibly on Oranus. Taken there by the hobs. Andelus.”

As the roads have started to clear the party decide to travel to Tesseret’s Holding to find transport if possible to Oranus Island. The journey lasting roughly a day and a half, travelling past smaller holdings along the way, reaching the farming band of land as they approach the major holding.

20th day of 1st Nimos Second Epoch 2150
Once the party arrive they make their way to the docks through the six rings of walls that make up Tesseret’s Holding. There they find the majority of the meager fishing fleet to have been dry doked against the sudden onslaught of Nimos weather. Only three boats have not be dry docked against the cold. The first local they approach indicates that to take them to Oranus Island would be dangerous in the best of weather and he demands 50 gold crowns for the trip. This is a huge sum, the party is not happy with that option. They move to the next boat owner, he asks for 100 crowns, saying he could not possibly under cut his brother. Moving to the last boat owner they negotiate and come up with the sum of 75 crowns. The party returns to the first boat owner and he agrees after some haggling to accept payment of 25 crowns to transport them there and 25 crowns to pick them up in a week from the same place.

The party finds an inn and turns in for the night.

Session 12
Down the mountain again, what's this white stuff, snow? Oh dear...

8th day of 1st Nimos Second Epoch 2150
The party has headed off early eager to return to Tabott’s Corner. Lucky decides that in order to try and save Tiberius from being harmed by the red stone any further that he will carry it, Tiberius agrees, without reluctance unsurprisingly. It seems like it is getting colder by the minute, the warmth of Naylos that promised another mild Nimos has evaporated. Half a day into the descent the Brae ruins rise again from the pathway. Remembering what occurred previously, they approach the remnants of the village cautiously. Norhtal volunteers to scout out the ruins to determine if there are any surprises. It is a tense few minutes until they see Norhtal appear in the narrow main street waving them down from their vantage view point.

As they make their way through the ruins they realise how very vacant and dead it is. It now seems to be utterly drained of life, no more echoes remain of what once was. The Temple to G’zakthanx they can see has collapsed in on itself a final testimony to the departure of the god of these islands. There are dark brooding clouds forming from the east behind them dimming the once clear bright day. The clouds rimmed in gold and shaded green foretell of worsening weather.

The party continues on after a cursory search without turning up anything.

The rest of the day’s journey is uneventful and as last light fails the temperature seems to drop suddenly as well, a quick rising mist swallows most everything. Then swirling down through the glooming dark comes impossibly large snowflakes, slowly drifting down and landing softly. Everything the party knows about this season tells them that this is not meant to happen, the first falls of snow are not meant to come until 2nd Nimos. The omen is not a good one at all. Norhtal is repeating over and over soft “This isn’t right.” Just then Tiberius screams in agony as the sun starts to vanish. Lucky’s plan of attempting to preserve Tiberius by separating him from the stone failing.

At this stage there is some debate about whether the party should just press on through the worsening weather or to just find somewhere hole up for the night. The prevailing wisdom of holing up for the night wins out and Norhtal scouts out a cleft in the rock face surrounded by a small copse of pines that keeps out the worst of the weather. It is here in the light of their lanterns they create a make shift shelter from pine boughs and needles, light a fire and wait out an increasingly cold night.

The dawn breaks through the steady snow and Tiberius is awakened by a call for help from a small voice. The strange thing about it is that he can hear the call for help with both his ears and his within his mind. He leaps up as best he can and wakes the others. When asked what is happening he explains that he can hear what sounds like a child calling for help. Lucky runs from their shelter and listens now hearing it too and runs towards the place the voice comes from with the others in tow. Through the copse to the track down that leads to Tabott’s Corner. Pausing to get his bearings he realizes that the voice is coming from steep almost cliff like drop on the other side of the track. Lucky looks over and sees a small animal caught on a rocky out crop about 15’ down the 30’ decline. A weasel. This does not faze Lucky and he starts to careen down the decline landing more or less safely next to the weasel who quickly runs up Lucky’s body to sit on his shoulder. The rest of the party looking down expresses a little surprise, wondering where the child was. The weasel then sees Tiberius and says “There you are master, I have come to serve.”Lucky and the weasel, who subsequently introduces himself as Bright Eye Sharp Tooth are hauled up the decline by the others. There is some discussion about the strangeness of a talking animal, added to the fact that according to brighteye sharptooth he can not say how he came to be in that condition either.

After this the party press on through to Tabott’s Corner. With the weather as it is and the deepening snow the journey takes a couple of hours longer than it would normally. The cold is an enemy and despite having warm cloaks the party fatigues as they travel. The snow falls heavier as they travel also, culminating in the last few hours of their journey in a blizzard, that without Reollo and Norhtal’s absolute direction sense.

Finally entering Tabott’s Corner the party goes and sees Hyael Orthon, Iaral’s lead factor. They report the previous agreed story with the free holders on G’zakthanx. That they had clean out a vein and it had taken them three weeks to find a new but less productive vein.

With that done the party decide that a well earned evening of drinking a potential carousing is called for before they spend sometime resting up. So late in the afternoon they decide to go to the inn The Roost. In walking the short distance from Hyael’s home and The Roost two things happen very quickly. As the party step onto the porch of the tavern they hear a clear voice saying “It’s the drunken moron and his friends. What are you doing here?” and whilst the others do not know the voice Sirath recognises it well enough as belonging to his old captain Tiberius Dolis Eulo. The party turns around, Sirath controlling his temper indicates that it is none of his business and with Dolis is a man who Reollo recognises as Brosphor Alutain, a halfling, who introduces himself as Murdo Alanthia and another three soldiers. A brief but fiery discussion occurs where Dolis attempts to intimidate the party with his new elevated rank of Beldrin’s captain of guard telling them that as such it is very much his business to know what they are doing. The party, not without a growing desire to hurt Dolis, tell him that they are on business of Iaral.

At the same time Tiberius sees at the end of a colonnade of trees on the square a person standing in the shadows. The thing that attracts his attention however is that the figure is radiating a clear, bright silvery blue light. Tiberius approaches the figure and sees that it is a woman of a singular striking beauty. Tiberius says to her “Novus Trasler I presume.” Novus replies “Tiberius, I have found you at last.” She indicates that he is to follow her to a nearby house.

Meanwhile the rest of the party have finished their discussion with Dolis. Brosphor embraces his old friend Reollo in greeting and Reollo is surprised to find how thin and sickly looking Brosphor is. Dolis walks off insulting Sirath again on parting “I will see you again idiot” with Sirath being able to control himself. The halfling and the other three men follow Dolis.

Tiberius sits down with Novus and she tells him that Aesur has a particular interest in him, that she has come to restore some of the balance for Tiberius. Novus seems to know exactly what has happened to Tiberius. She asks to see the stone. Novus explains that the Ulation civilization used stones like these to make war mages, but sometimes the magic became tainted and the instead of just making the potential war mages they picked up bits and pieces of the previous users of the stone. What Tiberius had picked up was a Tainted Mage Stone. This particular one also drained the user, eventually killing them if they did not have the right potion daily to ensure their safety. Novus also outlined what the stone was able to impart onto Tiberius. Novus went onto explain that Aseur was willing to save Tiberius’ life. In exchange for Tiberius making a vow to Aseur, he would take the life drain away. Tiberius agreed to the conditions. Vowing that he would only used his magic for the benefit of others, not for selfish reasons and he would limit himself to one college of magic.

At The Roost Reollo and Brosphor caught up over a few drinks. Brosphor filled Reollo in on what he had been doing for Beldrin. Mostly it was boring things, being stuck in Fallsea. But occasionally he would travel to retrieve important research or venture into dangerous areas to get hard to get ingredients. Brosphor said that he had recently been up to Crestwell, but had not found what he was sent to find. He was not on his way back to Fallsea to report.

The snow continues to fall and there seems to be no end of it in sight. Tabott’s corner settles in to wait out the snow storm to blow itself out. The party takes this time to have some rest, recuperation and training. Tiberius ended up spending 11 days flat on his back unable to do anything but read. Sirath spent 3 days resting up to full health, but over the next 12 days he also spent a total of 62 hours inebriated and missed out on taking full advantage of the training on hand. Reollo rested up for 2 days, Lucky for 1 day and Norhtal had no wounds to recover from, but kept to the room he shared with Sirath and Lucky, preferring to not be amongst people. However their time at Tabott’s Corner was not to be entirely restful.

11th day of 1st Nimos Second Epoch 2150
In the morning there was a considerable commotion in the great trade hall. Lucky and Reollo went to see what was happening. They found out that the night before someone had been murdered, the details of which appeared to be very similar to that of the murder’s that have been occurring in Fallsea. Without much difficulty they determine where the murder scene was. Arriving at the scene Lucky and Reollo find Dolis and the Halfling standing outside. Dolis demands to know what they are doing at the house where the murder happened. Lucky explains that they have had some experience with similar incidents in Fallsea and they want to help. Dolis dismisses them, warning them to leave as he being Beldrin’s Captain is the only authority in this place. Lucky ignores Dolis and says that he is going to have a look around. Lucky bends down and begins to clear away snow, hoping to find underneath the snow signs of burned foot prints. Dolis grabs Lucky from behind and an attempt to grapple him and throws Lucky to the ground. Lucky gets up ignoring Dolis and goes back to searching under the snow. Dolis states that Lucky is a slow learner just like Sirath and will have learn the hard way. Dolis then attempts to grab Lucky again. Lucky spontaneously develops an understanding of un-armed combat due to his lucky nature and wild talent ability and then reverses the grapple and throws Dolis some distance. Dolis then stands up and un-hitches a savage looking flail and unsheathes his sword in one fluid movement. Reollo then steps in and convinces Lucky to come away and placates Dolis at the same time. But Lucky is left with no doubt that he has earned himself a formidable enemy.

13th day of 1st Nimos Second Epoch 2150
In the morning there is another considerable commotion. Another murder has occurred. This time Sirath goes with Lucky and Reollo to where the murder has happened. Before they even get close they can tell that Dolis has taken up position as with the last murder scene. They decide then that it would be worthwhile to look at the last murder scene. This is now unguarded. Lucky quickly checks the ground around the small house, without success. They contemplate breaking open the door when they realize that widow has a simple catch system. Gaining entry the find themselves in a one room house it is relatively bare, but clean. Clean everywhere but where the bed in the corner is. There is gore and blood splatter all across the walls and floor. Whatever happened there was not fast or painless. They search the room without any success.

16th day of 1st Nimos Second Epoch 2150
In the darkest time of the night Lucky and Sirath, who are sharing a room with Norhtal, are awakened by Norhtal yelling. They awaken quickly and find the hollow man Arkazul standing in their room. In his hand is the black rod. He looks at Lucky and says “I will see again soon.” and then promptly vanishes. Lucky, Sirath and Norhtal then wake Hyael rousing him from sleep to inform him of what has just happened. It becomes clear quite quickly that Hyael either does not understand the significance of what has just happened or is so out of his depth of experience is unable to determine the correct course of action. It is likely to be both.

The heroes then decide that the only other option available to them is to go to the magi tower. They leave Reollo and Tiberius to their rest and head across the holding to the tower. Its black triangular shape juts up into the night and as the three of them bang loudly on the tower’s soild door it takes sometime for the door to be answered.A young man opens the door and enquirers what business they have. Lucky asks if the magi is there. The young man states that he is Haeral Tillum the apprentice magi, that master Ilallo is away at Fallsea for a meeting of the Council of the Magi. Lucky explains what has occurred to Haeral. Haeral states that Dolis and Brosphor are currently in the holding and it is his belief that in absence of Master Ilallo they are more than capable to deal with the current issue at hand. Sirath not satisfied with that answer at all attempts to intimidate Haeral into letting them use the library of the tower in order to search for relevant information that may help. He succeeds in doing so, but to the point that Haeral retreats inside and up the stairs stating on his way that Master Ilallo will hear of their brutish behaviour. Lucky, Sirath and Norhtal discuss the merit of pushing the situation further and decide to leave.

16th day of 1st Nimos Second Epoch 2150
Shortly after morning meal the alarm is raised from the walls. The party rush out to the wall near the holding gate where a crowd has gathered to look out towards the trees some 50 yards away to the south. Dolis, Murdo and his three henchmen are amongst the crowd. As the the party gazes across the snow, which they now realise has banked high up against the holdings 15’ walls allowing in some places ready access to the holding, they see just outside the trees edge five hill giants. Without discussion Dolis and his men, except Murdo, draw their weapons and slide over the edge of the wall ploughing through the banked snow towards the large figures. Lucky asks Murdo whether anyone has tried to determine what the giants want. Murdo indicates that this is no longer a consideration, Dolis will handle the situation.

When Dolis is about half way to the giants Murdo prepares his redwood bow, notches an arrow with red fletching waiting for a signal to let fly. At this point another alarm sounds from the eastern wall and the party runs to the wall there. As they approach the two holding guards in the towers at either end of this part of the wall let lose their arrows and the party’s gaze follows to see approaching the wall two ogres at a striking 8’ each and a cliff troll standing at about 9’ tall.

Session 11
I have a dream, eh what's that a Dragon? Do we get to kill it?

Reollo, Lucky, Sirath and Tiberius travelled to Tabott’s Corner on a quest for Iaral. Norhtal catches up shortly afterwards. Organising themselves they head up to the mine holding, but along the way have a run in with a mage and a group of undead. Tiberius finds a blood red stone that apparently tames the raging of his activated Ilth blood.

5th day of 1st Nimos Second Epoch 2150

The party having discovered an escape tunnel in the blasted ruins of a building in the Brae ruin. Lucky volunteers to venture down the tunnel. Looking down the shaft Lucky sees a ladder and stepping down about 10’ comes to a crawl size tunnel. About 15’ along Lucky hears amd feels a rumble and a sizeable amount of dusty and debris spews up the tunnel over him. Lucky continues until it is clear that there is no way past the cave in.

Session 11 continued

Session 10
Now did we forget anybody? & Them bones them bones... is that fire coming out of the sky?

The heroes with some time on their hands and curious as to who or what was in the hidden tunnels they found decided to take a look and encountered traps, a priest of darkness, a secret way out of Fallsea and an unconscious Mr Shady.

24th day of 3rd Naylos Second Epoch 2150

Barely pausing for breath the party attended to Mr Shady’s wounds and then tried to revive Mr Shady. He roused for few moments. Long enough to tell them incredulously that it had been only 9 men in total that had taken down most of his crew. That the rest was tunnels and this was the main complex. With that Mr Shady returned to insensibility and unconsciousness.

The party weighed up their options. Tiberius was quite happy to leave Mr Shady to his own devices, no doubt seeing the immense benefit of having the local crime boss out of the way and access to before unknown tunnels highly useful for smuggling. The others would not hear of it at all. So the party decided to retreat out of the hole in the wall as it seemed there was nothing else for them to find. Tiberius used his unrestrained and dangerous powers to levitate Mr Shady out and suffered a great deal of damage for doing so. Sirath went and retrieved the small man still bound and gagged. They left the small man at the local Home Guard post quietly. Leaving a note on him to keep him bound and gagged.

Session 10 continued

Session 9
So we are going into that really dark hole. Umm whats in there anyway?

Having successfully averted an ambush by what has turned out to be a group of Black Circle operatives and discovering a previously unknown secret tunnel, the heroes determine to finish the job even after being warned off by Mr Shady

24th day of 3rd Naylos Second Epoch 2150

Iaral had said that the task was not immediately urgent and so gave leave for the heroes to take a couple of days to equip themselves as required and to rest up.

So thinking about what they could do with a couple of days. Lucky was still due to see Linus in two days time. Also Andelin Nalis had told them to come back to him in a couple of days time. And then there was that hole in the wall that they had found after the ambush. The one that Mr Shady said Mistress Sneak’s Alliance knew nothing about.

With curiosity piqued they set off the see find out what they could.

Session 9 continued


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